Set LZWDecomp$Dir <Obey$Dir>
IconSprites <LZWDecomp$Dir>.!Sprites
Set LZWDecomp$LZWLoaded 1
RMEnsure LZW 0.00 Set LZWDecomp$LZWLoaded 0
If <LZWDecomp$LZWLoaded> = 0 Then RMLoad <LZWDecomp$Dir>.LZW
WimpSlot -min 32K -max 32k
Run <LZWDecomp$Dir>.!RunImage
If <LZWDecomp$LZWLoaded> = 0 Then RMKill LZW
If <LZWDecomp$LZWLoaded> = 0 Then UnSet LZWDecomp$LZWLoaded